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Compute Threshold

Published Updated 1 min read

A compute threshold uses the amount of computation spent training a model as a rough proxy for its capability and risk. Training compute is measured in FLOPs (floating-point operations), the total number of arithmetic operations performed.

Thresholds in law

RuleThresholdEffect
EU AI Act10²⁵ FLOPsGeneral-purpose models presumed to pose “systemic risk”: evaluations, incident reporting, cybersecurity
California SB 5310²⁶ FLOPs (plus revenue test for “large” developers)Publish a safety framework, report critical incidents
New York RAISE Act10²⁶ FLOPs (plus a $500M revenue test for “large” developers)Safety protocols, 72-hour incident reporting (from 2027)
U.S. EO 14110 (2023, revoked January 2025)10²⁶ FLOPsReporting to the federal government

For scale: 10²⁶ is a 1 followed by 26 zeros. Frontier training runs crossed that level in the mid-2020s.

Pros and cons

Pros: easy to measure and verify, known before a model is released, and it only catches the biggest players.

Cons: a crude proxy. Algorithmic efficiency means smaller runs keep getting more capable, distillation can transfer abilities cheaply, and post-training and inference compute aren’t counted. That’s why some laws combine compute with revenue or capability tests.

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